Fleets- Freighters & Frigates
Fleets are a new thing in this update. As you progress through the game, you will encounter a space hostile environment around a large ship called a Freighter, and the smaller ships that surround it are called Frigates. You can have a maximum of 30 (your first purchase will include one to start), and when you move from one freighter to the next, the frigates and their stats will follow, but not your constructions. So, for example, if you remodelled your room with all the specialty terminals and have all your plants lined up, you will lose all that when you move ships.
So back to the frigates, your navigator in the bridge will have 5 missions for you each day, and the counter starts after the ship has been recalled from the mission, So, 24 hours after start a mission, a slot will reopen to send the frigates out again. The counter doesnt start when you finish the mission, it starts when you assign it, so you can start a new mission immediately after you fish another one when 24 hours have passed. It does take a lot of resources like fuels, and you will need to repair then after some missions, but they come back with a bunch of stuff that you can sell or recycle or store. Selling any of the items retrieved from those missions will get you quite a bit of money.
Artifacts - treasure & Language
In each planet, you have the opportunity to collect artifacts or learn the language of one of three clans. Vy'Keen, Gek and Korvax. Depending how adventurous you are, you can learn the language to help solve trivial questions later on which will earn you some new crafting recipes or you can collect their artifacts which later can earn you some artifacts which you can exchange for either money, a better relationship with a clan, or another word in their dictionary - either or, i dont feel that there is a better deal, theres just different ways to earn different rewards.
Each galaxy has a dominant clan, and it could be one of three, some systems are just barren and some there isnt one at all! Each artifact location will have at least 3 pieces to find:
Theres actually a story in this game, though exploration is a huge part of it. If you follow one of the 3 objectives in your log, you will eventually, reach the end of the game. The Atlas is dead!... or restarting. Whatever. Everything you did for Polo, -null- and Artemis is completely gone and erased. Okay, not really, but you can choose between 4 different galaxies for restarting. I guess Atlas has different ideas of our universe, and we either were born into that idea, or that universe grew around us. I can say I have traveled the different universes, and there is not one flat earth. This game will disappoint flat earthers, and im sorry.
So the four different universes are:
You will start a new game on a random planet with an almost entirely broken inventory. So you kinda start over again, but you keep all your language, equipment, blueprints and achievements. You also learn how to make a "Remembrance" which is, if you recall running into their Atlas v2+ room access points from secure signals, a piece needed to operate the terminal - it gives you a bit of lore.
It also counts as an accessory, which does... I dont know, unlock more lore?
EXOCRAFT - OMG WTFROTFLBBQ
Different sizes - Small Medium and Large.
They all have the same materials to build, and well, the most obvious difference is the size, and really thats it. Also, the larger vehicles also carry more turbo thrust, which you will learn to create and craft with the Exocraft Terminal Specialist as you go along. Just like the space craft, they have their own inventory and technology installation slots, too; however, there are no other exocrafts other than the one youre provided, so there really is no choice in terms of customization, or grades. You will learn how to make these far later in the game probably along the lines of finding the Atlas.
A little confusing, but have fun!
I'm a fan of life and the internet.